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AAnonymeDisplay EN —
Must you still assign full Might damage to a Lotus Trap unit in combat?
My opponent has a 10-Might unit with Tank affected by Lotus Trap, which doubles damage it takes. Do I only need to assign 5 damage before moving to other units, or still the full 10?
Must you still assign full Might damage to a Lotus Trap unit in combat?
References I found
- •Riftbound France Discord — Rulings forum
CombatRuling
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